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Ray Harryhausen was always very proud of what has now become a landmark film, as indeed was Charles Schneer, the film’s pro-ducer. It was this movie that saw an end (much to Ray’s delight) to a series of black and white monster movies and sent model stop-motion animation in a new direction. Ray had wanted to show what his style of visual effects could really achieve other than depicting dinosaurs and other creatures tak-ing cities apart in the US and Europe. He al-ways felt that there were other, more excit-ing avenues to explore and that legends and mythology were the way to go. The project all started with the idea of ani-mating a ‘living’ skeleton. That had been a dream of his since he began stop-motion model animation. It was inspired by Disney’s “Skeleton Dance” (1928-29) which Ray saw at a picture house when only 9 years old. Like Willis O’Brien’s “The Lost World” (1925) it made a huge impression on him. What if he animated a ‘living’ skeleton to fight a human actor? Now that wou...